LAVA LAMP · THE SECOND PERSPECTIVE

A different way
to see the light.

The DeepSeek light study. Explore its live lighting, then use A/B test to compare it with the original.

Lava LampR2 light study

24 scenes

Live light study

Starting the renderer…

Firmware lava scene

Classic Amber

Warm amber wax, hung in slow motion.2:00 loop

Drag to turn · ← → · Space pauses

What this is

A real-time WebGL light study of the DanoTron Lava Lamp R2, built from the four assembly STLs. The lathe geometry is regenerated in the browser from a silhouette extracted out of those meshes, so the profile, the 306.6 mm height and the 116.5 mm maximum diameter match the print set.

The lighting is a port of the 24 dedicated lava scenes in lava_scenes.h (IDs 220–243): same blob counts, closed periodic motion, authored hues and 120–360 s loops. Wax colour is evaluated in object-local cylindrical coordinates, so the pattern rotates with the shell, and emission is confined to the white diffuser; base and cap stay opaque. A soft scattering halo and a bloom pass stand in for the 2.5 mm frost wall.

The diffuser's own colour and brightness are yours to set: the presets (or the colour picker) tint the plastic, and “Diffuser light” turns it down until the wax is the only thing glowing.

The six studio studies at the bottom of the selector are browser-only ideas and are not firmware scenes. The other 220 inherited scenes are not included; this is a focused lava study, not a port of all 244 scenes. The studio lighting, floor and reflection are presentation only — they are not features of the printed lamp.

“Orb patterns” borrows 24 scenes from the Orb (Quantum Shift) renderer and runs them on the taper the same way the lamp firmware does. Any of them can also be painted inside the moving wax, so the globs keep their lava motion but carry marble veins, plasma, cells or a checker globe. The patterned looks and the wax patterns are illustrative additions; the prepared lamp firmware contains the 24 lava scenes, not these.

Prepared, not installed: firmware, printed fit, optics and thermal behaviour of the real lamp remain unvalidated.